/* ══════════════════════════════════════════════
   rpg-live.css — "RPG Live" animated preview page
   Reuses the site's Iron Court palette (css/style.css vars)
══════════════════════════════════════════════ */

.rpg-live-page { max-width: 1080px; margin: 0 auto; padding: 20px 16px 60px; }

.rpg-live-badge {
  display: inline-block;
  margin: 0 auto 22px;
  padding: 8px 16px;
  border-radius: var(--radius);
  font-family: 'Share Tech Mono', monospace;
  font-size: 0.85rem;
  border: 1px solid var(--border-soft);
  background: var(--card-bg2);
  text-align: center;
}
.rpg-live-badge-on { border-color: var(--green); color: var(--green); }
.rpg-live-badge-off { border-color: var(--border); color: var(--text-dim); }
.rpg-live-badge-off a { color: var(--gold-bright); text-decoration: underline; }
.rpg-live-badge-wrap { text-align: center; }

/* ── Intro strip explaining the connection to Discord ── */
.rpg-live-intro {
  background: var(--card-bg);
  border: 1px solid var(--border-soft);
  border-radius: var(--radius);
  padding: 18px 22px;
  margin-bottom: 26px;
  display: flex;
  gap: 16px;
  align-items: center;
  flex-wrap: wrap;
}
.rpg-live-intro-icon { font-size: 2.2rem; flex-shrink: 0; }
.rpg-live-intro p { color: var(--text-dim); font-size: 0.95rem; margin: 0; }
.rpg-live-intro code {
  background: var(--dark2);
  padding: 1px 6px;
  border-radius: 3px;
  color: var(--gold-bright);
  font-family: 'Share Tech Mono', monospace;
  font-size: 0.85em;
}

/* ── Element wheel ── */
.rpg-wheel-section { text-align: center; margin-bottom: 40px; }
.rpg-element-wheel {
  position: relative;
  width: 300px; height: 300px;
  margin: 30px auto 18px;
}
.rpg-wheel-node {
  position: absolute;
  top: 50%; left: 50%;
  width: 78px; height: 78px;
  margin: -39px 0 0 -39px;
  transform: rotate(var(--angle)) translate(120px) rotate(calc(-1 * var(--angle)));
  display: flex; flex-direction: column; align-items: center; justify-content: center;
  gap: 2px;
  border-radius: 50%;
  border: 2px solid var(--border-soft);
  background: var(--card-bg2);
  transition: all 0.4s ease;
}
.rpg-wheel-icon { font-size: 1.6rem; line-height: 1; }
.rpg-wheel-label { font-size: 0.62rem; letter-spacing: 0.05em; color: var(--text-dim); text-transform: uppercase; }
.rpg-wheel-active {
  border-color: var(--el-color);
  box-shadow: 0 0 22px var(--el-color), 0 0 6px var(--el-color) inset;
  transform: rotate(var(--angle)) translate(120px) rotate(calc(-1 * var(--angle))) scale(1.18);
}
.rpg-wheel-active .rpg-wheel-label { color: var(--el-color); }
.rpg-wheel-beaten { animation: rpgWheelShake 0.5s ease; opacity: 0.55; }
@keyframes rpgWheelShake {
  0%,100% { transform: rotate(var(--angle)) translate(120px) rotate(calc(-1 * var(--angle))); }
  25% { transform: rotate(var(--angle)) translate(120px) rotate(calc(-1 * var(--angle))) translateX(-4px); }
  75% { transform: rotate(var(--angle)) translate(120px) rotate(calc(-1 * var(--angle))) translateX(4px); }
}
.rpg-wheel-center {
  position: absolute; top: 50%; left: 50%; width: 90px; height: 90px;
  margin: -45px 0 0 -45px; border-radius: 50%;
  background: radial-gradient(circle, var(--purple-dim), var(--dark));
  border: 2px solid var(--purple);
  display: flex; align-items: center; justify-content: center;
  font-size: 1.8rem;
}
#rpg-wheel-caption { color: var(--text-dim); font-size: 0.95rem; max-width: 520px; margin: 0 auto; }
#rpg-wheel-caption code { color: var(--cyan); }

/* ── Build Your Ninja — interactive avatar customizer ── */
.rpg-builder-section { margin-bottom: 46px; }
.rpg-builder-wrap {
  display: flex; flex-wrap: wrap; gap: 24px;
  align-items: flex-start; justify-content: center;
}
.rpg-builder-stage {
  position: relative;
  width: 280px; height: 280px;
  border-radius: var(--radius);
  border: 1px solid var(--border);
  overflow: hidden;
  flex-shrink: 0;
  background: var(--dark2);
}
.rpg-builder-bg {
  position: absolute; inset: 0;
  background: radial-gradient(circle at 50% 30%, var(--bg-color-1, #332922), var(--bg-color-2, #1a1512) 75%);
  transition: background 0.6s ease;
}
.rpg-builder-bg::before, .rpg-builder-bg::after {
  content: ""; position: absolute; border-radius: 50%;
  filter: blur(2px); opacity: 0.5;
}
.rpg-builder-bg.bg-fire::before { width:140px;height:140px; background: radial-gradient(circle, #ff5a1f, transparent 70%); top:-30px; left:-20px; animation: rpgBgDrift 6s ease-in-out infinite; }
.rpg-builder-bg.bg-fire::after { width:100px;height:100px; background: radial-gradient(circle, #ff9a52, transparent 70%); bottom:-20px; right:-10px; animation: rpgBgDrift 7s ease-in-out infinite reverse; }
.rpg-builder-bg.bg-water::before { width:160px;height:160px; background: radial-gradient(circle, #4f8ef0, transparent 70%); top:-40px; right:-30px; animation: rpgBgDrift 8s ease-in-out infinite; }
.rpg-builder-bg.bg-water::after { width:100px;height:100px; background: radial-gradient(circle, #2bd9c9, transparent 70%); bottom:-10px; left:-20px; animation: rpgBgDrift 6s ease-in-out infinite reverse; }
.rpg-builder-bg.bg-earth::before { width:150px;height:150px; background: radial-gradient(circle, #36c97e, transparent 70%); bottom:-40px; left:-10px; animation: rpgBgDrift 9s ease-in-out infinite; }
.rpg-builder-bg.bg-earth::after { width:90px;height:90px; background: radial-gradient(circle, #7c3aed, transparent 70%); top:-10px; right:-20px; animation: rpgBgDrift 7s ease-in-out infinite reverse; }
.rpg-builder-bg.bg-wind::before { width:170px;height:170px; background: radial-gradient(circle, #c7bba9, transparent 70%); top:-50px; left:30px; animation: rpgBgDrift 5s ease-in-out infinite; }
.rpg-builder-bg.bg-wind::after { width:110px;height:110px; background: radial-gradient(circle, #fbf5ea, transparent 70%); bottom:-20px; right:10px; animation: rpgBgDrift 6.5s ease-in-out infinite reverse; }
.rpg-builder-bg.bg-lightning::before { width:150px;height:150px; background: radial-gradient(circle, #f5d33c, transparent 70%); top:-30px; right:-30px; animation: rpgBgDrift 4s ease-in-out infinite; }
.rpg-builder-bg.bg-lightning::after { width:100px;height:100px; background: radial-gradient(circle, #7c3aed, transparent 70%); bottom:-30px; left:0; animation: rpgBgDrift 5.5s ease-in-out infinite reverse; }
@keyframes rpgBgDrift { 0%,100%{transform:translate(0,0)} 50%{transform:translate(12px,-10px)} }

.rpg-builder-particles {
  position: absolute; inset: 0; pointer-events: none; overflow: hidden;
}
.rpg-particle {
  position: absolute; bottom: -10px; font-size: 1rem;
  animation: rpgParticleRise linear infinite;
  opacity: 0.85;
}
@keyframes rpgParticleRise {
  0% { transform: translateY(0) translateX(0) rotate(0deg); opacity: 0; }
  10% { opacity: 0.9; }
  100% { transform: translateY(-300px) translateX(var(--drift, 10px)) rotate(360deg); opacity: 0; }
}

.rpg-builder-avatar {
  position: absolute; left: 50%; bottom: 30px;
  transform: translateX(-50%);
  width: 140px; height: 190px;
  display: flex; align-items: flex-end; justify-content: center;
  animation: rpgAvatarIdle 2.6s ease-in-out infinite;
}
@keyframes rpgAvatarIdle { 0%,100%{transform:translateX(-50%) translateY(0)} 50%{transform:translateX(-50%) translateY(-6px)} }

.rpg-builder-aura {
  position: absolute; left: 50%; bottom: 10px; transform: translateX(-50%);
  width: 130px; height: 130px; border-radius: 50%;
  background: radial-gradient(circle, var(--aura-color, transparent) 0%, transparent 70%);
  opacity: 0.7;
  animation: rpgAuraPulse 2.2s ease-in-out infinite;
}
@keyframes rpgAuraPulse { 0%,100%{transform:translateX(-50%) scale(0.92);opacity:0.5} 50%{transform:translateX(-50%) scale(1.08);opacity:0.85} }

.rpg-builder-body { line-height: 1; filter: drop-shadow(0 6px 10px rgba(0,0,0,0.5)); position: relative; z-index: 2; display: flex; align-items: flex-end; justify-content: center; }
.rpg-builder-body-img { width: 108px; height: auto; image-rendering: pixelated; image-rendering: crisp-edges; display: block; }
.rpg-builder-armor { position: absolute; bottom: 34px; left: 50%; transform: translateX(-50%); font-size: 2.2rem; z-index: 3; filter: drop-shadow(0 2px 4px rgba(0,0,0,0.5)); }
.rpg-builder-boots { position: absolute; bottom: 0; left: 50%; transform: translateX(-50%); font-size: 1.6rem; z-index: 3; }
.rpg-builder-weapon { position: absolute; bottom: 40px; left: 68%; font-size: 2.6rem; z-index: 4; transform: rotate(18deg); filter: drop-shadow(0 2px 4px rgba(0,0,0,0.5)); transition: transform 0.3s ease; }
#rpg-builder-avatar:hover .rpg-builder-weapon { transform: rotate(-6deg) scale(1.06); }

.rpg-builder-controls {
  display: flex; flex-direction: column; gap: 10px;
  min-width: 260px; flex: 1; max-width: 380px;
}
.rpg-slot-row {
  display: flex; align-items: center; gap: 10px;
  background: var(--card-bg); border: 1px solid var(--border-soft);
  border-radius: var(--radius); padding: 8px 10px;
}
.rpg-slot-label { width: 78px; flex-shrink: 0; font-size: 0.75rem; color: var(--text-dim); font-family: 'Share Tech Mono', monospace; }
.rpg-slot-options { display: flex; gap: 6px; flex-wrap: wrap; }
.rpg-slot-opt {
  width: 34px; height: 34px; border-radius: 6px;
  background: var(--dark2); border: 1px solid var(--border-soft);
  display: flex; align-items: center; justify-content: center;
  font-size: 1.05rem; cursor: pointer; transition: all 0.15s ease;
}
.rpg-slot-opt:hover { transform: translateY(-2px); border-color: var(--gold-bright); }
.rpg-slot-opt.rpg-slot-opt-active { border-color: var(--gold-bright); box-shadow: 0 0 8px var(--gold-dim); background: var(--card-bg2); }
.rpg-slot-opt-thumb { width: 26px; height: auto; image-rendering: pixelated; image-rendering: crisp-edges; pointer-events: none; }

/* ── PixiJS live combat feed canvas ── */
.rpg-pixi-stage {
  width: 100%;
  max-width: 720px;
  height: 320px;
  margin: 0 auto;
  background: linear-gradient(180deg, var(--card-bg), var(--dark2));
  border: 1px solid var(--border);
  border-radius: var(--radius);
  overflow: hidden;
  display: flex;
  align-items: center;
  justify-content: center;
}
.rpg-pixi-stage canvas { display: block; }

/* ── Battle stage ── */
.rpg-battle-stage {
  background: linear-gradient(180deg, var(--card-bg), var(--dark2));
  border: 1px solid var(--border);
  border-radius: var(--radius);
  padding: 24px;
  position: relative;
  overflow: hidden;
}
.rpg-battle-stage::before {
  content: "";
  position: absolute; inset: 0;
  background: repeating-linear-gradient(45deg, rgba(255,90,31,0.03) 0 2px, transparent 2px 14px);
  pointer-events: none;
}
.rpg-battle-vs-row {
  display: grid;
  grid-template-columns: 1fr auto 1fr;
  gap: 18px;
  align-items: start;
}
.rpg-vs-badge {
  align-self: center;
  font-family: 'Orbitron', sans-serif;
  font-weight: 800;
  font-size: 1.1rem;
  color: var(--gold-bright);
  writing-mode: horizontal-tb;
  padding: 10px 14px;
  border: 1px solid var(--border);
  border-radius: 50%;
}

.rpg-fighter-card {
  background: var(--card-bg2);
  border: 1px solid var(--border-soft);
  border-radius: var(--radius);
  padding: 16px;
  min-height: 260px;
}
.rpg-fighter-header { display: flex; align-items: center; gap: 12px; margin-bottom: 12px; }
.rpg-fighter-name { font-family: 'Cinzel', serif; font-weight: 700; font-size: 1.05rem; }
.rpg-fighter-sub { font-size: 0.8rem; color: var(--text-dim); }
.rpg-you-tag {
  display: inline-block; margin-left: 6px; padding: 1px 6px;
  background: var(--purple); color: #fff; font-size: 0.6rem;
  border-radius: 3px; vertical-align: middle; letter-spacing: 0.05em;
}

.rpg-fighter-sprite {
  position: relative;
  width: 64px; height: 64px;
  border-radius: 12px;
  background: radial-gradient(circle at 30% 30%, var(--el-color), var(--dark));
  border: 2px solid var(--el-color);
  display: flex; align-items: center; justify-content: center;
  flex-shrink: 0;
  box-shadow: 0 0 14px color-mix(in srgb, var(--el-color) 50%, transparent);
}
.rpg-sprite-emblem { font-size: 1.8rem; filter: drop-shadow(0 0 4px rgba(0,0,0,0.6)); }

.rpg-anim-attack { animation: rpgAttackLunge 0.5s ease; }
.rpg-sprite-you.rpg-anim-attack { animation-name: rpgAttackLungeRight; }
.rpg-sprite-foe.rpg-anim-attack { animation-name: rpgAttackLungeLeft; }
@keyframes rpgAttackLungeRight { 0%{transform:translateX(0)} 40%{transform:translateX(16px) scale(1.08)} 100%{transform:translateX(0)} }
@keyframes rpgAttackLungeLeft { 0%{transform:translateX(0)} 40%{transform:translateX(-16px) scale(1.08)} 100%{transform:translateX(0)} }
.rpg-anim-hit { animation: rpgHitShake 0.4s ease; filter: brightness(1.6) saturate(1.4); }
@keyframes rpgHitShake { 0%,100%{transform:translateX(0)} 20%{transform:translateX(-6px) rotate(-4deg)} 40%{transform:translateX(6px) rotate(4deg)} 60%{transform:translateX(-4px)} 80%{transform:translateX(4px)} }
.rpg-anim-dodge { animation: rpgDodgeHop 0.45s ease; opacity: 0.5; }
@keyframes rpgDodgeHop { 0%,100%{transform:translateY(0)} 50%{transform:translateY(-14px) translateX(10px)} }

.rpg-dmg-pop {
  position: absolute; top: -6px; left: 50%;
  transform: translateX(-50%);
  font-family: 'Orbitron', sans-serif;
  font-weight: 700;
  font-size: 1rem;
  color: var(--red);
  animation: rpgDmgFloat 0.9s ease forwards;
  pointer-events: none;
  text-shadow: 0 0 6px rgba(0,0,0,0.8);
}
.rpg-dmg-crit { color: var(--gold-bright); font-size: 1.25rem; }
@keyframes rpgDmgFloat { 0%{opacity:1; transform:translate(-50%,0)} 100%{opacity:0; transform:translate(-50%,-34px)} }

.rpg-bar-row { display: grid; grid-template-columns: 30px 1fr auto; align-items: center; gap: 8px; margin-bottom: 6px; }
.rpg-bar-label { font-size: 0.68rem; color: var(--text-dim); font-family: 'Share Tech Mono', monospace; }
.rpg-bar-track { height: 9px; background: var(--dark); border-radius: 5px; overflow: hidden; border: 1px solid var(--border-soft); }
.rpg-bar-fill { height: 100%; border-radius: 5px; transition: width 0.5s ease; }
.rpg-bar-hp { background: linear-gradient(90deg, var(--red), #ff8a3d); }
.rpg-bar-mp { background: linear-gradient(90deg, var(--blue), var(--cyan)); }
.rpg-bar-xp { background: linear-gradient(90deg, var(--purple-dim), var(--purple-bright)); }
.rpg-bar-value { font-size: 0.68rem; color: var(--text-dim); font-family: 'Share Tech Mono', monospace; white-space: nowrap; }

.rpg-stat-chips { display: flex; flex-wrap: wrap; gap: 6px; margin: 10px 0 8px; }
.rpg-chip {
  background: var(--dark2); border: 1px solid var(--border-soft);
  border-radius: 4px; padding: 3px 8px; font-size: 0.72rem;
  font-family: 'Share Tech Mono', monospace; color: var(--text);
}
.rpg-skill-tag { font-size: 0.78rem; color: var(--text-dim); border-top: 1px dashed var(--border-soft); padding-top: 8px; margin-top: 4px; }
.rpg-skill-tag b { color: var(--gold-bright); }

/* ── Battle log ── */
.rpg-battle-log {
  margin-top: 18px;
  background: var(--dark2);
  border: 1px solid var(--border-soft);
  border-radius: var(--radius);
  padding: 12px 14px;
  min-height: 150px;
  font-family: 'Share Tech Mono', monospace;
  font-size: 0.82rem;
}
.rpg-log-line { padding: 3px 0; border-bottom: 1px dashed var(--border-soft); color: var(--text-dim); }
.rpg-log-line:first-child { color: var(--text); }
.rpg-log-line b { color: var(--gold-bright); }

/* ── Feature grid (bot systems explainer) ── */
.rpg-feature-grid {
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
  gap: 16px;
  margin: 40px 0;
}
.rpg-feature-card {
  background: var(--card-bg);
  border: 1px solid var(--border-soft);
  border-radius: var(--radius);
  padding: 18px;
}
.rpg-feature-card h3 { font-family: 'Cinzel', serif; font-size: 1rem; margin-bottom: 8px; color: var(--gold-bright); }
.rpg-feature-card p { font-size: 0.85rem; color: var(--text-dim); }
.rpg-feature-card code { color: var(--cyan); font-size: 0.82em; }

@media (max-width: 760px) {
  .rpg-battle-vs-row { grid-template-columns: 1fr; }
  .rpg-vs-badge { justify-self: center; }
  .rpg-element-wheel { width: 260px; height: 260px; }
  .rpg-wheel-node { transform: rotate(var(--angle)) translate(100px) rotate(calc(-1 * var(--angle))); }
  .rpg-wheel-active { transform: rotate(var(--angle)) translate(100px) rotate(calc(-1 * var(--angle))) scale(1.18); }
}
