This is your real character, live, on an interactive map. Movement and proximity are handled
here in the browser; every mission reward and every PVP duel is resolved by the
exact same combat math as /battle on Discord, over a live Socket.IO connection โ
nothing here is a fake or separate dataset. Log in with Discord to enter the world.
๐ฅ Nearby Players
Move around to find other players.
๐ Mission Log
Walk up to an NPC on the map and click it to see mission details here.
Character Rig โ Ready for Real Animation
Every player on the map is already driven by an idle / run / attack / skill / hurt
state machine (see js/world/worldClient.js#setAvatarState) โ right now each state is
just a CSS pulse on a placeholder emoji, with blank, correctly-positioned slots for
weapon, armor, boots, and aura so real sprites or a sprite-sheet/Spine
rig can be dropped in per state without touching the movement, PVP, or mission logic.